Thank you for your guides. The hacking drone will almost always get through even against two defense drones. The boarding drones themselves take a lot of damage to kill off. This event can occur only once per sector. . Each system occupies one room. i dunno, but since advanced edition came out, my defense drones seem less effective. It's by far the most effective drone at that task. payload removes systems with good breach chance, very good and fun. 2 drone seems to move faster, but usually further and has a delay when actually shooting. Whilst the MK. More importantly, a number of ships are passing by; prepare for a fight!. Put your Artemis on the front of your ship and the Hull Missile on the back and fire both at the same time. FTL Weapon Analysis: Bombs. I had the glaive, mark 2 ion (which I sold the heavy ion to get in sector 7), ion blast, couple of combat drones, the defense 2 drone, an automated reloader (the heavy ion and ion blast got me through most of the run with this reloader), cloak, and hack. #A tier. Additional systems. So for 150 I could get one bar of cloaking, or for 85 minus the selling price for the System Repair drone it came with, I immediately got Hull Repair and DD I online. You get 20 seconds charge time when cloaking and hacking are synchronised which. Have a Defense Drone (which will usually shoot down the incoming Missile) Prevent the enemy from firing its missiles. A gunship overwhelms the drone with flak and lasers. The defense scrambler also stops anti-combat drones from targeting your own combat drones/boarding drones. Generally you can try to game the Defense Drone II's timing to some extent by waiting for the lasers to hit your shields, and only then deploying it/turning it on and hoping it shoots the missile instead of the lasers, but it's still a bit tricky. In most cases there's just no gain for it, one is enough, two won't yield enough extra value to justify the investment in scrap. Explosive Replicator (Can make multiple-missile weapon builds viable) Stealth Weapons. Anyways, I'm wondering if other players here find that the defense drone 1 just adds more problems when a defense drone 2 is online, or. 75 second cooldown. The Overcharger Drone just seems to be a bit of a waste of time. " In order to unlock this. All laser shots deplete a single shield layer, but some (Heavy. As far as the first one, a fire beam or other weapon with high fire chance is your friend. 2 drone seems to move faster, but usually further and has a delay when actually shooting. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. They regenerate in the drone system room and may even be recreated when one is destroyed. With the majority of their bodies composed of pure, harnessable energy, the Zoltan are ambivalent towards the Galactic Federation. 2: Don't buy crew. However, defense drones and hull repair drones are amazing. Compare it to Mantis C. (It's also useful for no-shields challenge runs, but obviously that's well out of the realm of normal play. Yeah, holy shit. It's great with any ship using drones but especially Engi A, and makes Stealth C suddenly a lot better when I can have shield drone/anti-drone/defense drone out every single battle without burning parts. However, Defense Drones are willing to waste shots trying to shoot down these irrelevant projectiles; as such, flak weaponry being susceptible to Defense Drone fire is actually erratic as a disadvantage, and in fact can be an advantage, since for example you can distract a Defense Drone from a missile by arranging for a flak volley to arrive on. Holoshideim's. If you wanna use a defense drone, you are better off using a regular one for it instead of omni, but use omnidrone over any other anti-drone i’d say. Repair Bot Dispersal is absurdly good and one of the only 100% auto-buy augs. I port my boarders to flagship to kill missile room. Force players to time launching a hacking drone with a missile to “distract” the drone. This event can occur only once per sector. You receive a message from their command tower, "Greetings. (Boarding Drone) Launch a Boarding drone into the station. hachkc • 9 mo. Since Boarding and Hacking offer greater scrap rewards for dealing with hostile ships, I favor those two the most, followed by Drone Control and Cloak, with Mind Control being last in the list. So whoever said that MK I drones are superior to MK II drones was giving you terrible advice. You can try to time the hacking drone by distracting the defense drone with targets, such as swarm missiles, flak, etc, even a boarding drone. Prevents enemy defense drones from targeting anything. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. Abusing flaws in the code. The FTL Drone Tier List is a comprehensive guide to the most. If you do this right you shouldn't have taken much damage, if at all any. Running two at opposite sides makes that less likely. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races includ. Should the enemy drone invader has landed in a corridor, ignore it; as soon as you destroy the drone, another will be deployed almost immediately, up to a maximum of 7. I did eat quite a few missiles cause I refused to give up the double boarding for defense drone. Two examples of exploits are the Sven maneuver and cheeky swipes. FTL: Faster Than Light. Certain drones are 'toggleable,' meaning they can act as one of two different drones. carnage is a bit overrated imo, but still powerful. Defense drones can miss if they're on the wrong side of the ship at the time. Reward!FTL: Faster Than Light. Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed. If it. For the tables of all weapons, see Weapons (tables). The Captain's Edition loadouts show off some of the new features in the mod, as well as create a tougher challenge; these loadouts can be reverted back to their originals with an additional (optional) mod, CE Vanilla Player Ship Loadouts. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. Beams and ASB shots do not collide with anything. . . "Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry" Default name: The Torus Starting Crew: 2 Engi, 1 Human Starting Reactor: 10 Starting Systems: Piloting (1) Doors (1) Sensors (1) Medbay (1) Oxygen (1) Shields (2) Engines (2) Weapons (3) Drones (3) Starting Weapon: Ion Blast II. These anaerobic beings seem friendly enough. 3 shields and no cloaking is risky. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Also, drones are expensive in the long run. Defense Drones Don't Do D'anything! "While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles . When the drone is not destroyed, it will still be stunned for 5 seconds. It's offense drones, not defense drones. Stores can be found at designated beacons or in events. Certain drones do stay powered after a jump - repair drones and anti-personnel drones in particular. FTL Ship Analysis: Crystal Cruisers. I like using offense drones with ion spam. The phase 2 drone surge is potentially the highest-damage attack in the whole game, especially on higher difficulties. The System Repair Drone can repair the ship while the crew is occupied (or safely hiding on the enemy ship), and all three have decent blue text events. Top. This is the Slug Cruiser ship unlocking event. 1 drones going at once and its cheaper to do so. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Also, hacking drones get shot down by pretty much everything. 2 Cargo ship docked to an empty space station. As boss ships, these enemies have set weapon, system and crew loadouts, and drop unique weapons. Drones are good at sustain damage. Small asteroid belt distress beacon (equivalent of Defense Drone) Systems [] Artillery Beam [] Crushed pirate (equivalent of Beam weapon or Beam Drone) Cloaking [] Auto-ship fight in plasma storm (equivalent of Engines 6-8). Faster Than Light by Subset Games. 2: Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. with mutually-assured destructive results. Instead, try buying a defense drone 2. 2 Defense Drone Mark IIs: Worth it? So it seems RNGesus has finally smiled upon me. Teleporting basics: Can send as much crew as teleport pads are available. Get a drone control system and a Defense drone Mk 1 (They often come standard with a drone control system). If you have a drone recovery arm, drone control becomes much more attractive. Defense drone is also pretty good for completely preventing missiles. Industry. This event can occur only once per sector. Remember to not send in crew because you still want to keep that person alive so the flagship AI doesn't activate. Otherwise you can keep the defense drone powered to stop it. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. FTL: Faster Than Light. Gen. Running two at opposite sides makes that less likely. 50 scrap and will probably save you hundreds of scrap in saved damage over the course of the game. It causes entities of all kinds to be rendered invisible to defensive drones as long as they are outside of their area of vision. The Defense Drone blue option (and a Repair drone blue option) leads to rewards and a quest marker, but results in 4 hull damage. It comes in three tiers, each one doings. 74K subscribers in the ftlgame community. Board and kill fast enough that they don't get off more than one shot. Just shut down enemy shields and let your combat/beam/fire drone go to town. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. Hacking-1 can typically delay weapons by 8 seconds: 4 seconds of "reverse charge", followed by 4 seconds of getting back what charge was lost. Basic Laser (Mantis A, Kestrel B) 1 shot every 10 seconds… there are better weapons for 1 power. This facilitates in extinguishing fires and allows for both harming boarders with manipulating them out of a room. Defense Drones on the Engi Cruiser shot down 99. Required Aspects: Purchase FTL: Faster Than Light Suggested Aspects: Don't pirate it :p Achievement Walkthrough:. Defense Drone This drone flies around your own vessel, destroying incoming enemy missiles, as well as asteroids should you be in an asteroid field. (Defense Drone) Use a Defense Drone to protect their ship while they repair. Slug A/C, Engi A/B/C, Rock A/B/C, and Lanius A/B all are safe from this bug. I got to the fifth sector before I decided the Engi ship is just too boring and quit. had enough drone parts at the end to have a hull repair. Instead of countering, it mind controls the enemy crew. (Actually, I prefer Defense I over II because the latter can be "distracted" by laser fire and let the missiles through!). If you're dead-set on getting it in particular, simply redo the first Sector until you run into a Defense Drone-carrying. Grizzledorf. Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. Unless you have a drone recovery system of course, but that thing is expensive and not always available. Engi B is the one that I think is completely awful. Therefore it will head to the shields room. Most enemies won't have combat drones at all, and most of the time that they do, you can more or less ignore them. -1 . Only one ship starts without doors (Rock B), and only one starts without a medical system (Slug B). These collisions can be accidental or planned (example). Oh, and because the basic gun needs to be targeted every 4 seconds or whatever. You will basically never lose shields except phase 2 of the final boss once your dodge is 40% and you have a fully trained shield guy. In later sectors, it is possible for some. Not only that but its possible to have three MK. Once all shields are down, flak can hit rooms and deal damage to system, hull, crew. Also impeccably timed weapon shots can hit the drone in the crossfire. Faster Than Light Walkthrough - Faster Than-Light 438. . Just Getting Started. The more oblong the ship, the more likely it is that the drone will be too far from the missile to react in time. Also, you don't have to do it while only HAVING missile weapons on your ship, you just can't USE those weapons in the fight. Lasers can only be shot down by Defense Drones (not Guardian Drones). Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. I use my mind control to counter enemy mind control. This random event occurs in: Slug Home Nebula in a nebula. All these things are almost always better defensively than a shield overcharger drone. • 6 yr. Some might argue getting drones is a good alternative but using 1 drone part in every encounter is not an efficient move especially starting out. It can be found on some AI ships during the game, and is a starting system on the Lanius Cruiser, as well as several of the other ships' unlockable C-type layouts. Why not just buy a Defense II drone, which does. Other drones are mostly useless, unless you get drone recovery arm. Starts with the Engi Medibot Dispersal Augment. The shield overcharger seems to be bad by design. Can also occur at an exit beacon. An expansive mod for the game FTL: Faster Than Light. Weapons, Drones and Augments can be sold for 1/2 the purchasing price at stores. Defense 2 is good, but it requires more energy and it might shoot a laser when you need it to shoot a missile instead. Two Defense 1 Drones are supposed to be stronger than one Defense 2 Drone: they cost an extra Drone slot. Not sure if it is the same though, hope someone can. * Zoltan Shield Bypass - Oh, wow. 1 drones seem much better than MK. obviously have level 4 shields. Every defense drone will shoot at hacking probes and launched boarding drones-Anti-Missile: shoots at missiles and fake projectiles (like secondary flak ones) (Example: Guardian (M), Amphi-Defense) -Anti-Drone: shoots at enemy combat drones attacking your ship (Example: Guardian (D), Trinity Defense Drone (D))Meh. ) Backup DNA Bank - A bit of a luxury, but cheap enough to be. Does not recover Boarding Drones, Ion Intruders, or hacking drones. See also the much more comprehensive list compiled by Reddit user chewbacca77, which includes many bugs related to the save-reload system. After the first and second phases you can dismiss a drone and summon a Hull. the DSR 1 sniper rifle, which fires 12,7mm (0. If you can take his drone control offline, you just need to work harder to keep it offline. I kind of need all the defense I can get with my current setup so I booted up a defense drone and defense drone 2 at the same time. 5. Drone Mods. For more information, see Laser weapons. 2. )Keep your starting weapons obviously, unless you find better missile weapons. Sectors 3-5: Make sure ur shields are at least 2!Keep your distance and wait for the FTL to charge. Free drone schematic exploit. And overall I think beam drones are only reliable vs unshielded auto scouts. You come across a space station under construction. This fight super dangerous, asteroid field, and a z-shield on the opposing ship, I think the right call is defense drone rather than shield+, that will both stop asteroids and one out of each Flak burst, that worked, my flak hit weapons, theirs hit an empty room, and I won from there. Again, that doesn't mean "always buy shields first", it just means that shields are pretty important. AI in Ftl has boarders stay in a room to kill all crew and disable the system. But the bigger problem is that drone control becomes a waste of system slot in late game. Defense Drone 2 is extremely weak and should only be used if desperate. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races includ. if it hacks your weapons. I think they both have a chance to miss missiles though, even though they travel slower than lasers so I'm not sure. They have no oxygen, and they automatically repair systems over time (at 1/3 the speed of a human). #9. S. This is why drone control used offensively is mediocre in my eyes. The Shield Drone doesn't scale too well, and running out of drone parts can be a real problem. So far, I much prefer Mk1 because you can't "trick it" with laser fire! But I suspect I'm looking at this wrong. Subsystems are the same as systems, except they do not use power. Got the drone booster and bought a special self-healing boarding drone from sylvan. FTL: Faster Than Light. Defense drones will look at an incoming hacking bit when it gets close enough so if it looks like the hacking bit is going to hit something benign you can depower the defense drone and let it through. 2x Defense Drone I means cake walk. Each of these guides is written by a skilled player with a high win rate on Hard difficulty. What you really need is a way to cripple the flagship's offense while you find a way to pass through his shields. Let's talk Mark II drones. 2. There's some very dangerous fights, particularly ones with heavy lasers and/or combat or beam drones, that Defense Drone 1 won't help out at all with. Defense drones can be dodged by de-powering the hacking drone as they shoot, which freezes the hacking drone in place and causes all shots to target ahead and miss. When the drone reaches the enemy ship, it latches onto the hull and becomes invulnerable. 1 Moves slower, but a shorter distance and shoots immediately. Two combat drones is great, as is a defense drone + combat drone. I've started 2 (TWO!) MV games however the rebels wreck me by around sector 5, even with 3 shields they bombard me with missiles and ♥♥♥♥. -oh wait never mind. Even a single Defense Drone I shaves off a significant amount of incoming damage from the Flagship. You can actually bypass defensive drones with your hacking drone, and avoid it being shot down. Crystal Weapons are the only non-missile using weapon that a defense drone can shoot down, which is a significant disadvantage for this ship. This involves getting a drone system, which costs about 80-85 scrap on its own, and a hull repair drone. It is only good when fighting with too many lasers vs. This is, horrifyingly, actually less unreasonable than the prior achievement. An early enemy drone can cut you to pieces before you ever get to fire your weapons or. It mainly bugs me a little that the enemy AI ships defense drones are better than yours. Between this point and the limited Drone slots, a Drone Control is a notably flawed purchase, especially if you're specifically thinking of slotting in a Defense Drone. Send your crew in a shuttle to help put out the fire. Sure, you pay 4 Scrap by Sector 7 for repairs at a store, but encounters generally give roughly 40 ~ 70 Scrap, 15. It depends on your ship. You cannot stop this. I'm in sector 2 with level 3 shields, a drone system, and I just found two Defense Drone Mark IIs for free in 2 consecutive jumps. and a second Aug of something drone related. The effectiveness of the defense drones depends greatly on the length of your ship (the x-axis) since all ships are 'approximately' the same width (y-axis). themojorising. Very useful if your. And of course, defence drones are great against asteroids throughout the game. i like to roleplay that my Lanius mutiny to go do morally ambiguous Lanius activitiesYeah, the drone landing on weapons is very bad, and adds a significant amount of RNG to phase 1 (although usually not a make-it-or-break-it extent). Ion mk2, anti-bio beam, fire beam, fire bomb. More chance to pop a Kool-Aid Man (boarding drone) or hacking drone before they arrive, some missile / asteroid / flak defense, and cloaking drone ships are effectively neutered. See also the much more comprehensive list compiled by Reddit user chewbacca77, which includes many bugs related to the save-reload system. I port my boarders to flagship to kill missile room. - Defense drone MK2. Crew Teleporter is a system that allows teleporting your crew to and from an enemy ship. Round ships -- like the engie ships -- have nearly perfect defense drones. FTL: Faster Than Light. It does sometimes let a missile go through, but I feel that the amount of damage that it can stop from a laser-heavy opponent makes up for this. Arguably the fastest, safest and cheapest way to kill enemy crew. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. The Rebel Flagship is by far the most powerful vessel in the Rebel Fleet, and serves as the game's final boss, located in The Last Stand sector. This random event occurs in: Slug Controlled Nebula. FTL: Faster Than Light > Dyskusje ogólne > Szczegóły wątku. You will recieve an alarm saying ‘power surge detected’, then a maelstrom of beam and combat drones envelop. The last piece of information to note is that the boarding drone always causes a breach in the room it hits. OR Your combat drone repeatedly fires at the automated ship. You receive an automated message, "We don't know who you are and we don't care, but this is the right place for some ship repair!"The soundtrack of the game was composed by Ben Prunty and was released on Bandcamp on September 14th, 2012. Sensors If the ship goes dark, don't panic. Cloak's better at defense, but drone control offers variety. Once aboard, you watch as their ship crashes against a massive rock. Lily-Olivia • 9 yr. Defense Drones Mk I are probably the best case of the effect where people only remember bad luck strikes and pretty much skip good luck strikes in their RNG-induced rage. 4%. Like any projectile weapon, they can also. This is the achievement we're after in this guide. Edit. Or a defense drone 1. A single drone will provide near-perfect. The Fed. If you haven’t got a defense drone, or the enemy drone breaks through, get ready for the hurt. Drone Control is the system used to launch and maintain drones. Then make sure you fire both your missiles at the same time. FTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. That's why you never get it in those situations). 1 Moves slower, but a shorter distance and shoots immediately. That's why you never get it in those situations). Activate the system repair drone, then quickly unpause--pause. Really. Mark II defense drone- hitting lasers is nice but often it will shoot a 1dmg laser and let a 3dmg. When activated, this will prevent (or interrupt) their hacking process. Category:Nebula Filler Events. If you're running defense drones, you should always try to have one extra system upgrade beyond what you need as a. Generally yes defense drone 2 is bad because of that. on the engi ship, my defense drone would shoot down 95% of all missiles, now it seems like 1 in 5 of them get past. So, to answer your question more directly, the shield overcharger isn't very good, and you should definitely not be purchasing it very often. 2 Trivia. The Defense Drone Mk 1 is most cost efficient scrap saving purchase in the game. See also the much more comprehensive list compiled by Reddit user chewbacca77, which includes many bugs related to the save-reload system. Alex Grynkewich said Wednesday. defense drones can't target anything I think. Nothing happens. If drone parts are at all an issue, I would say defense drone 2. I'd assume ion intruder as well, but I haven't seen that. CryptoFTL: Faster Than Light. Also that you can totally make awful decisions and win with bad weapons and engi boarding on hard. This event can occur only once per sector. Members Online. Drone recovery arm. This might be old news to many experienced players, but I've learned about this little trick recently and thought some people may find it useful. Also, drones are expensive in the long run. (After. Combat drones are mostly just good for getting that one extra shield bubble down for the rest of your lasers (especially when using hull/heavy lasers for "punch" instead of a beam). It has a boarding drone, a defense drone, a beam drone and a combat drone. About 3, defense scrambler is also great to have if you are doing true end because 10 shots in 1 second defense drones are a thing. The biggest threat is combat II drones, but the anti-combat drone misses them a lot. your shield which happens very rarely. Defense drones can miss if they're on the wrong side of the ship at the time. There are a few ways to get past defense drones. But I assume you're talking about the drones in phase 2? anti combat drone actually provides some decent protection against this. Add a comment. 3. Not only that but its possible to have three MK. Your overall oxygen will drop, but it's worth to make fighting the drone easier. This thing is awesome, in that it deletes all those missiles and pesky flak projectiles before they hit my ship. They reluctantly agree. The civilian messages you, "Help! The metal monsters are coming to melt down our ship!" Strangely, no active weapon. October 17, 2023. 90% of the time, the hacking drone or the boarding drone just floats right on by and attaches to my ship. But if you send the drone into a 2 square room and then power it off while you fight, it'll end up in a vacuum filled room that the enemy won't enter. The Long-Ranged Scanners will detect no ship presence. On hard mode, you're likely to run into a foe with a defense drone within the first two sectors. Defense Drones Don't Do D'anything! While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. This random event occurs in: Slug Controlled Nebula Uncharted Nebula in a nebula. Lasers can only be shot down by Mark II Defense Drones. This event can occur multiple times per sector. Ships, crew and equipment. Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. e. I love being in a chaotic battle having to decide when to fire and at. On Zoltan B, the only thing that worries me is starting without a shield and dying in some horrible asteroid fight with drones / Heavy Lasers / whatever. Drones are a consumable item, similar to missiles, that can either defend your ship, or attack the enemies. Augments. The number of guaranteed stores is determined by the sector type. He comes with a Defense 3 Drone, and 3 Boarding 2 Drones. Flak weapons fire waste debris in a shotgun-like blast. Defense Drones are the most widely useful, as they. Leto Missile (Zoltan A, Federation B) 2 seconds faster than Artemis, 1 less damage, not worth it. To contrast, you can deploy a Defense Drone 2 in. 13. Every defense drone will shoot at hacking probes and launched boarding drones-Anti-Missile: shoots at missiles and fake projectiles (like secondary flak ones) (Example: Guardian (M), Amphi-Defense) -Anti-Drone: shoots at enemy combat drones attacking your ship (Example: Guardian (D), Trinity Defense Drone (D))FTL signatures show a Rebel scout just jumped nearby! Sensors indicate that the Rebels are setting up a forward Jump Beacon behind the nearby planet's moon. Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. Federation Cruiser) the defense drone has a very long path around the ship and can end up getting stuck on one side while a missile comes in on the other. What do you guys think?The Long-Ranged Scanners will detect no ship presence. Just remember that Defense Drones can shoot down missiles. Ray Robertson 님이 마지막으로 수정; 2018년 3월 15일 오전 12시 41분What is the point of this thing? I have shields to stop lasers and asteroids, what I want to stop is missiles. As an example, if you've ever seen a Hacking drone latch onto the helm of the Kestrel or the Weapons on a Federation Cruiser, and your Defense Drone didn't even pay it any attention whatsoever, that is a result of the glitch. Dewku. Can be used together with Hull Repair Drone : the drone vanishes after repairing 3-5 hull points, so jumping after 2 repairs makes those repairs. I'd assume ion intruder as well, but I haven't seen that. IMO MK. Reward!Mantis B is S tier in my opinion: boarding drone for drone engagements, a defense drone for missiles, a four man teleporter and TWO shields. (It's also useful for no-shields challenge runs, but obviously that's well out of the realm of. During a previous run of mine, I was saving a bit of scrap to buy Drone Control, and I try to always buy it when it comes with a free Defense I schematic. Beacons; Events. The mark I will take on solely missiles, while mark II will help with other missiles comming in from RFS and also the ocassional everything else. Ion weapons do not damage hull, systems, or crew. Obviously you do realize that you should fire both weapons at the same time at their Drone Control and keep Drone control damaged enough so that the defense drone is offline. Skinny Pete Nov 8, 2014 @ 10:37am. I went for Crew Teleporter and Cloaking instead of the Hacking module. This way the hacking and cloaking stay synchronised. 50cal) bullets. 2: Don't buy crew. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. They reluctantly agree. I use my mind control to counter enemy mind control. Hacking their hacking system will allow you to disrupt it. FTL: Faster Than Light. Does not recover Boarding Drones, Ion Intruders, or hacking drones. After defeating the Rebel Flagship or losing, the player is shown stats for that game as well as their score. (Repair Drone) Send a Repair Drone to fix their Shields. It will consume a drone part for each drone you deploy, so it is recommended to power/deploy the drone only when needed. Otherwise, you're only using 1 or fewer drone parts per fight anyway and the game will tend to supply you with enough. The ultimate goal of any game of Faster Than Light, sector 8 will always be this daunting place. Beam Drone 2 hits Zoltan Shields twice for 2 damage total. The Lanius are a metallic scavenger race prone to aggression, whose biological composition somehow drains oxygen from the rooms they occupy, making them potentially deadly adversaries.